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|Series||Dungeons and Dragons|
Porphyry House Horror|
Dungeon #95 - Page 88
|Created by||James Jacobs|
Medium Undead Succubus|
Wilarue is a Corpse Succubus NPC character created by James Jacobs who appeared in the Porphyry House Horror adventure published in Dungeon magazine issue 95. As her role in this adventure was very limited, little character information or statistics were provided for her.
The only note made of her situation or character was that she was once a minion of Graz’zt, but was betrayed, killed, and then reanimated as an undead minion by a cultist of Demogorgon. She had since been involved with another NPC character in the adventure since Porphyry House was built, and remains there because she enjoys being there and the respect she has from the other character.
Physically, as she is an Undead creature, her real beauty as a Succubus has been horribly damaged and she is a pale shadow of the being she once was. In spite of this, she is not any less evil a being and uses both her Undead and Succubus abilities to draw victims to her, torture them, and drain them of their life.
Wilarue once was a minion of Gralzt. After being betrayed by an ally, a cultist of Demogorgon animated her as an undead minion. Since that time she has worked with Wulvera, another NPC character in the adventure, since Porphyry House was built. Wilarue finds the House both relaxing and enjoyable, and intends to remain as long as Wulvera continues to respect her. Once a Succubus, Wilarue appears in the adventure as a corpse succubus, and has a mixture of powers from both being a Succubus and also being an Undead creature.
Physically, Wilarue has pasty and yellow skin, her wings are rotting, her hair is falling out, and her eyes are empty sockets swarming with beetles. In spite of her current condition, she enjoys tempting, raping, and killing mortals, and she uses her alternate form to appear more attractive when she wishes to draw victims to her. Her favourite trick is to assume her natural form just before she slays her victim.
Wilarue appears when the characters enter her chamber where she resides in the adventure. The room is extravagantly appointed, with a massive bed, bath, and large numbers of cushions on the floor. As this is a special room, being Wilarue's home, it is not normally available to players in the adventure should they inquire about it. She will, depending on the GM's actions, battle to her ultimate destruction, or at the discretion of the GM, summon a number of Tanar'ri to defend her in order to escape.
|Sub-Type||Medium-size Undead (chaotic, evil)|
|Speed||30 ft., fly 50 ft. (clumsy)|
|AC||20, touch 20, flat-footed 20|
|Attack||+9 melee (1d3+3, 2 claws) or +9 melee (1d6+4, slam)|
|Spell Like Abilities||Energy drain, summon tanar'ri|
|Special Qualities||Undead, damage reduction 20/+2, SR 14, tanaeri qualities, alternate form, tongues|
|Abilities||Fort +7, Ref +7, Will +8; Str 17, Dex 11, Con —, Int 16, Wis 14, Cha 20|
|Skills|| Bluff +11, Concentration +10 (includes the +4 bonus for Combat Casting),|
Disguise +11, Escape Artist +6, Hide +6, Knowledge (the planes) +9,
Listen +16, Move Silently +6, Ride +6, Search +9, Spot +16
|Feats||Boost Spell Resistance (vile feat), Combat Casting|
|Possessions||cloak of resistance +2, ring of protection +1, potion of charisma, potion of hiding|
|Treasure||150 pp, an emerald (900 gp), a black opal (800 gp), and a tourmaline (110 gp)|
- Dungeon #95. Page 88.