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Succubus (Poxnora)

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Succubus
Poxnora character
PoxnoraSuccubus.jpg
Succubus Rune Card
First appearance Poxnora
First game Poxnora
Fictional profile
An Underdepth Rune Card
Poxnora
Developer(s) Octopi Media Design Lab Sony Online Entertainment- Tucson, Arizona
Producer(s) Luke Bultman
Designer(s) Dan Kopycienski, Arthur Griffith, Justin Felker, Craig Barber, Adam Powell, Paul Clarke, Michael Lehew, Eric Anderson, Brian Dellinger, Bryan Rypkowski
Platform(s) Java
Release date(s)
  • North America August 1, 2006
Genre(s) Turn-based strategy, Collectible Card Game
Mode(s) Single Player and Two Player

For other uses of the word Succubus, see Succubus (disambiguation).


Succubi in the Poxnora, also known as PoxNora: Battlefield of the Immortals multiplayer online collectible card game, are a type of rune card that players can use during the game. Succubi are part of the Underdepth faction and are a common rune type in the game.


Succubus Rune

Base Data
Name Succubus Rune
Rune Type Underdepth
Size 1 x 1
Race Demon
Class None
Range 1 - 1
Attack 14
Defense 10
Speed 8
Damage 9
Hit Points 40
Base Nora Cost 55
Preset Abilities
Attack - Physical This unit makes a Physical attack at its Range. This is a basic attack. Nora 0 CP 0 Cooldown 0
Charm 1 Adjacent enemy champions become Charmed until the end of the next turn (they get -10 ATK and may not target this champion with attacks or abilities). Nora 2 CP 6 Cooldown 2
Demonbound At the start of your turn, if you control no Demons, your shrine takes 5 magical damage. Nora -8 CP 24 Cooldown 0
Flight This champion is Flying (it ignores movement restrictions and movement penalties imposed by terrain). Nora 10 CP 30 Cooldown 0
Resistance - Disease 1 Whenever this unit takes Disease damage, that damage is reduced by 20% (rounded up). Nora 1 CP 3 Cooldown 0
Resistance - Fire 1 Whenever this unit takes Fire damage, that damage is reduced by 20% (rounded up). Nora 2 CP 6 Cooldown 0
Optional Abilities
Charm 2 Enemy champions within 2 spaces become Charmed until the end of the next turn (they get -10 ATK and may not target this champion with attacks or abilities). Nora 3 CP 15 Cooldown 2
Charm 3 Enemy champions within 3 spaces become Charmed until the end of the next turn (they get -10 ATK and may not target this champion with attacks or abilities). Nora 4 CP 27 Cooldown 2
Curse 1 This champion makes its basic close-combat attack against target champion, at half DMG. Whenever this attack deals 1 or more damage, the target gets -5 ATK, -5 DEF, and -1 SPD until the end of the next turn. Nora 5 CP 15 Cooldown 1
Curse 2 This unit makes an attack against a Champion. If the attack is successful, the attacked unit takes 50% damage, and gains -10 ATK, -10 DEF and -2 SPD until the end of the next turn. Nora 5 CP 30 Cooldown 1
Life Siphon Whenever this unit deals damage to a champion, it heals HP equal to half the damage dealt. Nora 9 CP 27 Cooldown 0
Resistance - Disease 2 Whenever this unit takes Disease damage, that damage is reduced by 35% (rounded up). Nora 1 CP 6 Cooldown 0
Resistance - Disease 3 Whenever this unit takes Disease damage, that damage is reduced by 50% (rounded up). Nora 1 CP 9 Cooldown 0
Resistance - Fire 2 Whenever this unit takes Fire damage, that damage is reduced by 35% (rounded up). Nora 1 CP 9 Cooldown 0
Resistance - Fire 3 Whenever this unit takes Fire damage, that damage is reduced by 50% (rounded up). Nora 1 CP 12 Cooldown 0


External Links