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The following is from the d20 NPCs Wika.
Orellassa is a succubus rogue NPC character for the Dungeons and Dragons role playing game.
Name: Orellassa, Who Fell CR 13
Character Type: Female Succubus Rogue 6
Alignment: Chaotic Evil Medium Outsider (Chaotic, Extraplanar, Evil)
Init +0, Senses Listen +16; Spot +16; Darkvision 60 ft.; Telepathy 100 ft.
AC 19, touch 10, flat-footed 19 (+9 natural)
hp 72 (6d8+6 + 6d10+6 HD); DR 10/cold iron or good
Immune: Fear, Disease, Electricity, Poison; Resist Acid, Fire 10, Cold 20; SR 18
Fort: +8, Ref +10, Will +6 / +11 vs. mind-affecting spells
Speed: 30 ft. (6 squares)
Melee: Claws +10/+10 (1d8+1)
Base Atk: +10; Grp +11
Space: 5 ft. ft.;Reach 5 ft.
Atk Options: Sneak Attack
Special Actions: Energy Drain, Evasion, Spell-like Abilities, Summon Demon, Uncanny Dodge
Spell-like Abilities (CL 12): At will: Detect Good, Detect Evil, Detect Thoughts (DC 20), Etherial Jaunt (self plus 50 lbs of objects only), Polymorph (humanoid only, no limit on duration), Suggestion (DC 21), Greater Teleport (self plus 50 lbs of objects only)
Abilities: Str 13 (+1), Dex 11 (+0), Con 13 (+1), Int 17 (+3), Wis 9 (-1), Cha 20 (+5)
Feats: Dark Speech, Force of Personality, Hamstring, Improved Natural Attack (claws), Inured to Energy (Cold), Supernatural Transformation (Charm Monster)
Skills: Appraise +10, Balance +6, Bluff +22, Climb +6, Concentration +10, Diplomacy +9, Disguise +14* (+16 acting), Escape Artist +9, Gather Information +15, Hide +15, Intimidate +21, Knowledge (arcana) +8, Knowledge (planes) +12, Listen +22, Move Silently +18, Perform (oral) +16, Search +20, Sense Motive +16, Spot +20, Survival +2 (+4 following tracks), Use Magic Device +16
Orellassa's natural demonic form is a lovely woman with pale white skin. She is slightly hunched over, but would stand 6 feet tall if upright. Her hands have long black iron nails. Her hair is pitch black and often hangs in her face. She has but one wing, raven-feathered, the other is a stump that reeks of burnt flesh.
Any weapons Abigail wields is treated as chaotic-aligned and evil-aligned for the purpose of overcoming damage reduction. Her natural weapons are treated as chaotic- and evil-aligned for the same purpose.
Energy Drain (Su): A succubus drains energy from a mortal it lures into some act of passion, or by simply planting a kiss on the victim. If the target is not willing to be kissed, the succubus must start a grapple, which provokes an attack of opportunity. The succubus’s kiss or embrace bestows one negative level. The kiss also has the effect of a suggestion spell, asking the victim to accept another kiss from the succubus. The victim must succeed on a DC 21 Will save to negate the effect of the suggestion. The DC is 21 for the Fortitude save to remove a negative level. These save DCs are Charisma-based.
Summon Demon (Sp): Once per day a succubus can attempt to summon 1 vrock with a 30% chance of success. This ability is the equivalent of a 3rd-level spell.
Tongues (Su): A succubus has a permanent tongues ability (as the spell, caster level 12th). Succubi usually use verbal communication with mortals.
Spell-Like Abilities: Caster level 12th. The save DCs are Charisma-based. At will - detect good, detect evil, detect thoughts (DC 20), ethereal jaunt (self plus 50 pounds of objects only), polymorph (humanoid form only, no limit on duration), suggestion (DC 21), greater teleport (self plus 50 pounds of objects only).
Supernatural Abilities: Caster level 12th. The save DCs is Charisma-based At will - charm monster (DC 22).